Changelog

A running log of what's new, improved, and fixed in Orchestria.

v0.6.0

major
April 2026
  • Successfully generated first drum and melody output from natural language
  • Integrated Pedalboard VST engine for high-quality audio rendering
  • Implemented parallel multi-track composition and mixing engine
  • Resolved complex threading conflicts between sampler and VST tracks

v0.5.0

beta
March 2026
  • Agent logic and system prompts mapped and customized for improved musical theory
  • Added multi-agent intelligence layer with Conductor, Composer, and Drummer roles
  • Defined Orchestria agentic skill set for automated code reviews and testing
  • Initialized backend with custom authentication and project management endpoints

v0.4.0

alpha
February 2026
  • Introduced the Critic Agent — evaluates compositions and suggests improvements
  • Real-time agent activity logs visible in the live terminal
  • New crossfade engine for smoother version transitions
  • Piano roll visualization synced to audio output

v0.3.0

alpha
January 2026
  • Added the Mix Engineer Agent for automated mixing and mastering
  • Support for stem-level export (WAV, MP3)
  • Waveform visualizer with per-stem color coding
  • Performance optimizations for Chrome and Safari

v0.2.0

alpha
December 2025
  • Melodist Agent now supports chord progressions and scale detection
  • Natural-language command bar with autocomplete
  • Session versioning — roll back to any previous state
  • Dark-mode-first redesign with aurora backgrounds

v0.1.0

alpha
November 2025
  • Initial proof-of-concept release
  • Drummer Agent: generates drum patterns from text prompts
  • Basic audio playback engine with Web Audio API
  • Waitlist system with referral tracking

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